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Why so little third-party support for Nintendo?

May 16, 2011 Leave a comment

I love video games. In fact, I believe you could call me an otaku of sorts in the world of gaming. I play games virtually every day and I have an incredibly large backlog of games to get through eventually. One thing about my gaming habits that’s notable, though, is how I’m a bit of a Nintendo fan. I have a SNES, N64, Gamecube, Wii, Gameboy Color, GBA, DS/DS Lite, and my brother owns a 3DS. The only consoles we own that aren’t Nintendo-made are our PS1 and PS2, and we have barely any games for those. Because I’m not exactly a connoisseur of games besides the ones released for Nintendo’s systems, I always got rather upset when people asserted how the Wii “doesn’t have any good games” or how the Wii’s selection was “lacking”.  I have a rather large library of Wii and Gamecube games, so I naturally took offense to this claim. Today, due to boredom, I decided to do some research on the claim instead of the supposedly unfounded assumptions of the other gamers… and it ends up that I was somewhat wrong. Read more…

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Review: "Ghost Trick: Phantom Detective"

March 1, 2011 Leave a comment

Happy March, everybody! I’m kicking off the month with a well-overdue review of a more recent game that I want to share with you:

When you analyze how good or bad a game was, you have to examine everything in context. If a game is fun to play but doesn’t have an expansive story, does that mean that the game is mediocre? One of the common missteps when reviewing a game is that sometimes a story (or lack thereof) wholly or mostly determines the game’s score (as evidenced by high scores on several RPGs by reviewers on GameFAQs and the inclusions of a “story” rating on the inside of nearly all of the user reviews, whether the story matters or not). The only times when this is a problem are when it’s not very appropriate, like when a certain reviewer called Kirby’s Epic Yarn the worst game of the past year simply because the story was not “sophisticated” enough, completely disregarding other games that were absolute wastes of time that year. Is the story so important in games that it’s up there with graphics, music, and even gameplay as one of the most important factors that determine it’s rating? Usually, I’d say no, but Ghost Trick by Capcom is the perfect counter-example to that assumption. Read more…

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Review: "Metroid: Other M"

January 25, 2011 Leave a comment

For my first review here, I’m going to review a controversial game that, as far as I can tell, is one of those that you either love or hate. Yes, as the title obviously suggests, this is Metroid: Other M, released last October for the Nintendo Wii and developed by Team Ninja of “Ninja Gaiden” and “Dead or Alive” fame. I’ve been a fan of Metroid games ever since I received Zero Mission for the GBA as a Christmas gift as a kid, and I instantly loved it! I now own a copy of every single Metroid game released and have beaten them all (with the exception of Metroid II), sometimes more than once. I think that would know a good Metroid game when I see one, and Other M fits that description perfectly! Read more…

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Five indie games that you NEED to try before you die

January 23, 2011 Leave a comment

I’ve played a lot of independent games over the relatively small amount of years I’ve been alive compared to most people. Some of them stank, others were totally awesome. This here list isn’t a list of my favorites; that comes another day. This list is for the five indie games that you need to play before you die, whether they were my favorite or not. These games are notable for being extremely unique, fun, or just plain… um… awesomesauce. Whatever. Read more…